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HITMAN 2 Isle Of Sagail

We are proud to show the result of our collaboration with IO Interactive having worked on HITMAN 2 at Sumo Digital Ltd. Our main responsibilities have been supplementary work on environment modelling, texturing, optimization and prop concepts for the levels of Colombia and the Isle of Sgàil. The final images are the result of the work of many people across different studios and teams working side by side to provide you this amazing game. My responsibilities in this level were mainly material and texture creation, modeling and detailing in terrain and buildings. Also worked on custom engine integration involving collision and LODs.