It is a late post but here we are. The artwork work for each level in Sackboy was the outcome of a massive collaboration from all artists who worked on these fantastic levels. Most artists worked on each level.
My contributions to the levels were to dress the platforms with craft, realistic, and background assets with a balanced mixture of Real-world and hand-crafted assets in the engine. I have also created many platforms in the engine. I got some level responsibilities and generated some amazing ideas for the levels and come up with many ideas for fun "surprise and delight" special moments and created them as well with the player's interaction. It was so fun to work on this amazing game and I enjoyed every moment of it. I hope you guys will like it.